Rhythm of the Universe: Boston-based VR studio Rotu Entertainment is working on a seven-part VR experience that combines storytelling with elements of music performance. The first episode will be released in 2019 for Oculus Rift, HTC Vive and Oculus Quest.
Rhythm of the Universe is to appear in a total of seven episodes and combine the world of music with history and mythology. Music theory should play a central role in gameplay. With the support of American and European investors, the studio is working on a large-scale VR series.
Rhythm of the Universe – Musical VR project for PC glasses and Oculus Quest will be released in 2019
In 2018, Rotu showed a preview of the VR project at trade shows such as CES and Pax East. Now a first trailer has been released (see below) that provides more insights into the VR experience called “Rhythm of the Universe”. The video shows mythical landscapes, indigenous people and fantasy creatures. The various perspectives and aspects are transferred through instruments and musical symbols into characters and visually impressive landscapes, bringing them to life digitally and interactively.
“Each episode stands alone and as a whole creates a story that lets players experience musical mythology in virtual reality,” the studio writes in the announcement, promising independent characters and special game mechanics. Last year’s demo suggests that, for example, you can play exotic instruments.
The individual episodes are to appear in half-yearly cycle, with the first 2019 comes for HTC Vive, Oculus Rift and the self-sufficient VR glasses Oculus Quest.
First published trailer gives first insights about such an implementation:
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In a first round of financing, the devs were able to secure the necessary funds for their project from US and European investors. The total of seven episodes are to appear in a cycle of six months.
The first release will be released this year for Oculus Rift, HTC Vive and the upcoming Oculus Quest.